Privacy policy
Effective from 15 October 2026
In short: no accounts, no ads, no analytics, no cookies. The game keeps your progress on your device. Our servers only receive what is needed to connect players and check for updates – mainly your IP address.
1. Controller
The data controller is Cyber Solutions, Wrocław, NIP: 8982205534 (“we”). Contact for anything related to your data: biuro@cybersolutions.pl.
2. The turika.pl website
- The website uses no cookies, localStorage, analytics, pixels or third-party fonts – everything is served from our own domain.
- The website is hosted by Cloudflare, Inc. (Cloudflare Pages). On every visit Cloudflare processes technical request data (IP address, browser, page address, time) to deliver the site and protect it from attacks. Legal basis: our legitimate interest in running a working, secure website (Art. 6(1)(f) GDPR).
- Cloudflare may process data outside the EEA, including in the USA. Cloudflare participates in the EU–US Data Privacy Framework and uses Standard Contractual Clauses.
3. The Turika game
Save data
Progress, settings and your chosen nickname are stored only on your device and are not sent to us. You can delete them by clearing the game’s data or uninstalling the game.
Multiplayer
To find and connect players, the game uses our lobby server and a relay server.
- Lobby: when you host a game, the server receives your IP address, the lobby name, game version, player count and settings (public/private). This is kept in server memory only and deleted no later than 45 seconds after the lobby stops checking in. Public games (name and player count) are visible to other players in the list.
- Relay / connecting: the relay server processes IP addresses and ports to set up a connection between players and, if a direct connection fails, forwards game traffic. It does so only for the duration of the connection.
- Logs: the server keeps a technical event log (e.g. lobby created) containing the lobby name and a truncated IP address (e.g. 83.21.x.x). The log has a fixed size limit and the oldest entries are overwritten automatically.
- Other players: players in the same session see your nickname and character colour. In a direct connection, players’ devices exchange IP addresses – as in any peer-to-peer online game.
Legal basis: providing the service you use when you start an online game (Art. 6(1)(b) GDPR) and our legitimate interest in keeping the servers secure, e.g. limiting abuse (Art. 6(1)(f)). The servers are located in the European Union.
Updates
Builds installed outside an app store check for a newer version at startup and download it when you ask. The update server sees your IP address and records it in standard web server logs. Store builds (e.g. Google Play) are updated by the store under its own terms.
What we don’t do
No accounts, logins, payments, ads, tracking or analytics. We do not sell or share data for marketing. We do no profiling and no automated decision-making.
4. Recipients
Data may be processed by providers acting on our behalf: website hosting (Cloudflare) and game server hosting. It may also be disclosed to public authorities where the law requires it.
5. Your rights
You have the right to access, rectify and erase your data, to restrict its processing, to data portability, and to object to processing based on legitimate interest. Write to biuro@cybersolutions.pl. Keep in mind that most of the data exists on our side only briefly and cannot be linked to a specific person – in that case there is simply nothing for us to hand over or delete.
You can also lodge a complaint with a supervisory authority – in Poland, the President of the Personal Data Protection Office (UODO, ul. Stawki 2, 00-193 Warsaw, uodo.gov.pl) – or with the authority in your own EU country.
6. Children
The game does not ask for personal data. We do not knowingly collect children’s data. Your nickname can be anything – we recommend not using your real full name.
7. Changes
If the way the game or website works changes, we will update this document and the date at the top.